Game Art and Design
The gaming industry is one of the most exciting and fast-growing creative sectors. If you are passionate about art, storytelling, and technology, our Game Art and Design course is the perfect starting point. At ZICA, we help you master the skills needed to design characters, environments, and game worlds that bring imagination to life.
Whether you are searching for a game art and design course for beginners or aiming to join the best game design course in India, our programme is designed to prepare you for a rewarding career in this dynamic industry.
- Learn concept art, storyboarding, digital painting, and matte painting
- Develop a foundational understanding of the principles and concepts specific to the field of game art.
- Create props, characters, and immersive game environments
- Master computer graphics, rendering, and image processing
- Master computer graphics, rendering, and image processing
- Design compelling game levels
PCDP in Advanced Game Art and Design (PCDPAGAD) (36 Months)
The Professional Career Development Programme in Game Art and Design (PCDPAGAD) is an extensive 36-month programme designed to provide students with the essential skills and knowledge required to excel in the industry. It covers a wide range of topics, from fundamental drawing and design principles to advanced techniques in 3D modelling, texturing, rigging, animation, and game development. Students will gain hands-on experience with industry-standard software and tools, preparing them for successful careers.
Become a professional artist
Master character concept art, design and character sheets. Create immersive environments with level design, terrain modelling, props and textures. Gain hands-on expertise in game engines like Unreal Engine.
Be Industry Ready
Learn to tell stories through gameplay and environment design, level design, and environmental storytelling. Build a professional portfolio showcasing diverse, high-quality game art and design projects to launch your career.
Module 01: FUNDAMENTALS OF GAME ART AND DESIGN (6 MONTHS)
- History of Gaming and Game Design Theory
- Drawing basics and perspective
- Props design
- Advanced drawing and character anatomy (Human and creature)
- Digital painting techniques
- UI/UX design
- Prototyping
- 2D assets design for games
- 2D character design
Module 02: VISUAL DESIGN AND COMPOSITING (6 MONTHS)
- Fundamentals of Photography
- Game logo design
- Gameplay poster design
- Digital compositing 1
- Digital compositing 2
Module 03: RIGGING AND ANIMATION (6 MONTHS)
- Rigging and skinning
- Advanced rigging
- Animation
Module 04: ADVANCE ANIMATION AND BLUEPRINT(6 MONTHS)
- Animation
- Advanced blueprint
Module 04: ADVANCE LIGHTING AND DYNAMICS(6 MONTHS)
- Advanced lighting
- Dynamics
- Complex particles
- Basic blueprint creation
Career Avenues
After successful completion of the said program, a student is eligible for following job categories.
- Game Artist
- Game Designer
- Game Illustrator
- Concept Artist
- Character Designer
- Environment Artist
- 3D Modeller
- Texture Artist
- Lighting Artist
- Look Development Artist
- Character Animator
- Rigging Artist
- Technical Animator
- Compositing Artist
- Game UI Designer
- Promotional Design Artist
- Level Designer
- Prototype Designer
Emerging Student Profile
The students will emerge as highly skilled professionals ready to excel in the game art and design industry. They will have strong artistic skills in drawing, sketching, and digital painting, along with expertise in industry-standard software for 3D modelling, texturing, rigging, animation, and game design. With a deep understanding of game design principles and UI/UX design, they will be adept at creating compelling game assets, characters, and environments. Their portfolios will showcase their capability to tackle complex challenges and produce high-quality work.
PDP in Game Art and Design (PDPGAD) (27 Months)
This programme is designed for aspiring game designers, programmers, and interactive media creators. Students will learn the core principles of game design, art, storytelling, and production, using industry-standard software and emerging technologies. They will develop the skills to create immersive gaming experiences and be prepared for a successful career.
Become a professional artist
Gain the skills to research, design, and develop game art for any 3D game. With access to high-end equipment, hands-on training, and expert mentors, students will learn and grow in a truly professional environment.
Be Industry Ready
Graduates will walk away with a strong portfolio showcasing a diverse range of game assets and characters. This professional body of work will serve as a gateway to leading game art and design studios.
Module 01: FUNDAMENTALS OF GAME ART AND DESIGN (6 MONTHS)
- History of Gaming and Game Design
- Drawing basics and perspective
- Props and character anatomy
- Digital painting
- Game UI/UX design
- 2D asset design
- Character design and final polishing
Module 02: COMPOSITING AND GAME ASSET CREATION (6 MONTHS)
- Digital Compositing 1
- Digital Compositing 2
- Modelling
- Environment design and asset creation
Module 03: TEXTURING , RIGGING AND ANIMATION (6 MONTHS)
- Texturing
- Rigging and skinning
- Advanced rigging
- Animation
Module 04: ADVANCED LIGHTING, PARTICLES, AND ANIMATION(6 MONTHS)
- Advanced lighting
- Particle system
- Basic blueprint creation
- Advanced animation
Module 04: ADVANCE BLUEPRINT AND PROJECT( 3 MONTHS)
- Advanced blueprint with assignment
- Project
Career Avenues
After successful completion of the said program, a student is eligible for following job categories.
- Game Artist
- Game Designer
- Game Illustrator
- Concept Artist
- Character Designer
- Environment Artist
- 3D Modeller
- Texture Artist
- Lighting Artist
- Look Development Artist
- Character Animator
- Rigging Artist
- Technical Animator
- Compositing Artist
- Game UI Designer
- Promotional Design Artist
- Level Designer
- Prototype Designer
Emerging Student Profile
The certified students emerge as versatile digital artists and technical creators proficient in digital compositing, 3D modelling, rigging, animation, lighting, and real-time engine workflows. They are adept at using industry-standard tools like Adobe After Effects, Blender, Substance Painter, and Unreal Engine, enabling them to craft cinematic visuals, game-ready assets, and interactive experiences. Their skill set encompasses motion graphics, procedural texturing, character rigging, dynamic lighting, particle systems, and blueprint scripting, preparing them for roles in VFX, game design, and immersive media production.
Professional Programme in Game Art and Design (PPGAD) (12 Months)
Game Art and Design encompasses all the visual elements you experience while playing a game. Individuals with artistic talent and a passion for video games are well-suited to pursue a career as game artists. Students will learn the foundations of concept art, storyboarding, digital painting and matte painting, as well as creating objects, props, characters and environments that bring a game to life.
Become a professional artist
Students will learn how to research, conceptualise and design original game art essential for creating 3D games. With access to high-end equipment, practical training, and expert mentorship, they will develop their skills in a truly professional environment.
Be Industry Ready
Game art is a fast-evolving and highly competitive field that requires creativity, technical proficiency, and adaptability. This programme prepares students to meet industry demands by fostering continuous learning and skill development.
Module 01: FUNDAMENTALS OF GAME ART AND DESIGN ( 6 MONTHS)
- Introduction to Game Design
- Drawing basics and perspective
- Props design
- Digital painting techniques
- Introduction to character design
- Digital compositing
Module 02: 3D MODELLING AND ANIMATION (6 MONTHS)
- Basic and advanced modelling techniques
- PBR workflow and texture painting
- Environment design and asset creation
- Bone structures and constraints
- Keyframe animation and graph editor
- Lighting principles and techniques
- Blueprint creation and level design
Career Avenues
After successful completion of the said program, a student is eligible for following job categories.
- 2D/3D Game Artist
- Environment Artist
- Props/Asset Artist
- 2D/3D Character Artist
- Texture Artist
- Lighting Artist
- Game Designer
- Level Designer
- Concept Artist
- Storyboard Artist
- 3D Modeller
- 2D/3D Games Animator
- Rigging Artist
- Blueprint Developer
- Game Compositor
- Motion Graphics Artist
- Digital Illustrator
- Game Art Generalist
- Freelance Game Artist
Emerging Student Profile
The certified students will emerge as versatile and skilled professionals ready to make their mark in the game art and design industry. They will possess a robust understanding of game design principles, coupled with advanced skills in digital painting, 3D modelling, and animation. With hands-on experience in industry-standard software, they will craft detailed game assets, immersive environments, and dynamic characters. Their portfolios will showcase a blend of creativity and technical skill, making them valuable assets to any game development team.
Who can join ZICA?
Anyone with a passion for creativity and animation can join, whether you are a beginner or an experienced learner looking to enhance your skills.
Do I need prior experience in animation or design?
No. Our courses start from the basics and gradually move to advanced levels, so no prior experience is required.
Will I get placement assistance after completing the course?
Yes. We provide career guidance and placement support through our strong network of creative industry partners.
What makes ZICA different from other animation institutes?
We focus on practical learning, hands-on projects, and mentorship from industry professionals to ensure students are job-ready and confident.
What courses does ZICA offer?
We offer programs in 2D Animation, 3D Animation & VFX, Graphic & Web Design, Film Making & Editing, Gaming & AR/VR Design, and short-term certification programs.
Can I create a portfolio during the course?
Absolutely! Every student works on real projects and assignments, helping them build a strong portfolio to showcase to employers.
